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Racial Traits
Minotaur (main)
Average Height: 7' 1"-7' 5"
Average Weight: 320-350 lb.
Ability Scores: +2 Strength; +2 Constitution or Wisdom
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common, choice of one other
Skill Bonuses: +2 Nature, +2 Perception
Vitality: You have one additional healing surge.
Ferocity: When you drop to 0 hit points or fewer, you can make a melee basic attack as an immediate interrupt.
Heedless Charge: You have a +2 racial bonus to AC against opportunity attacks you provoke during a charge.
Goring Charge: You have the goring charge power.
"Caught between savagery and civilization, these warriors struggle against the beast within"

Minotaurs embody the tension between civilization and savagery, discipline and madness, for they stand in two worlds. Tugged toward violence but bound by conscience. numerous minotaurs are driven to rise above their dark impulses. Such a minotaur seeks the balance between the monstrous and the refined. Innumerable minotaurs give in to the temptations staining their souls and find themselves thralls to Baphomet, the Horned King. Minotaurs must struggle to become more than the beasts they resemble or else succumb to the demonic brutality they despise.

Playa minotaur if you want...

  • to be a mighty warrior who has amazing strength and endurance.
  • to be a monstrous adventurer struggling against villainous tendencies.
  • to be a member of a race that favors the barbarian, fighter, and warden classes.

Physical Qualities

A minotaur combines the features of human and bull, with the build and musculature of a hulking humanoid, but with cloven hooves, a bovine tail, and, most distinctive ofall, a bull's head. Fur covers a minotaur's upper body, coarse and thick on the head and neck, gradually thinning around the shoulders until it becomes humanlike hair over the arms and upper torso. The thick hair turns shaggy once more at the minotaur's waist and thickens around the loins and legs, with tufts at the end of the tail and around the powerful hooves. Minotaurs take pride in their horns, the sharpness, size, and color ofwhich are related to an individual's place in minotaur society. Fur and skin coloring runs from albino white to coal black, though most minotaurs have red or brown fur and hair.

Labyrinthine patterns are important to minotaurs, and these decorations appear on their clothing, armor, and weapons, and sometimes even on their hides. Each pattern is particular to a clan, and the pattern's size and complexity help minotaurs identify family allegiance and caste. The patterns evolve through the generations, growing more expansive based on clan members' deeds and a clan's history.

Minotaurs live as long as humans do.

Playing a Minotaur

Goring Charge Minotaur Racial Feature
You charge the enemy and gore it with your horns.
Encounter
Standard Action Melee 1
Target: One creature
Attack: Strength, Constitution, or Dexterity + 4 (6 at 11th level and 8 at 11 st level) vs. AC
Hit: 1d6 + Strength, Constitution, or Dexterity modifier damage, and you knock the target prone.
 Level 11: 1d6 + Strength, Constitution, or Dexterity modifier damage.
 Level 21: 3d6 + Strength, Constitution, or Dexterity modifier damage.
Effect: You charge and make the above attack in place of a melee basic attack.
Minotaur Characteristics: Bloodthirsty, cruel, disciplined, enlightened, frustrated, militant, mystical, polite, savage, spiritual, tortured

The minotaur preference for labyrinths is legendary, and is more than a quirk. It is central to what minotaurs believe and how they see the world around them. A labyrinth is a physical representation of the spiritual and psychological journey each minotaur must undertake to make peace with his or her conflicted nature.

Each minotaur must navigate the perils ofthe self to transcend bestial impulses. One minotaur might achieve this easily. Another might wander the corridors of his or her mind and soul for a lifetime, trapped within the circuitous passages of self-deception and monstrous desire. Those who fail might descend into depravity, becoming the thralls of the Horned King, whose presence looms over every minotaur community.

Perhaps as a result of this inner struggle, minotaurs seek structure and order in all they do. They take great pleasure from perfecting their talents, and many spend lifetimes mastering trades, artistic styles, magic, and fighting techniques. Once minotaurs commit themselves to a task, they see it through. Failure is not perceived as a personal flaw. but as an opportunity for growth. Giving up when faced with challenges, however, is seen as a weakness of character. The greatest challenge for minotaurs is to remain vigilant against their inner corruption, and so to capitulate in any effort is more than dangerous; it is the first step on the road to spiritual corruption.

Although many minotaurs are civilized, they are the objects ofsuspicion and hatred from other races. This animosity stems not only from minotaurs' monstrous appearance, but also from their infamy. Wicked minotaurs are remorseless raiders and killers, and these are often the only minotaurs known in a given area.

Minotaur Backgrounds

Here are background elements for minotaurs.

Baphomet Clan Exile

Associated Skills: Religion, Stealth

Your clan succumbed to the lies and promises of Baphomet's cultists, and all your living relations are in the thrall of the demon lord. You alone refused to bow to the Horned King, choosing to flee into exile rather than become a sacrifice on Baphomet's altars. Perhaps you swore to fight Baphomet in order to purify your people, or to exterminate your entire clan. Or perhaps you seek only to put that disaster behind you, to move on with your life and keep the beast in your heart contained.

Silenced Beast

Associated Skills: Diplomacy, Insight

The voice of the beast within you is silent. Its savagery has no hold over you, and its can has no appeal. You have transcended it and moved to a higher consciousness, something akin to enlightenment. You are at peace with yourself. with who you are, and with the world around you. When you need to fight, you can fight fiercely, but you don't lose control-the beast is at your command. How did you find such peace? Was it through religious devotion, disciplined martial practice, arcane study, or psionic meditation? Is there anything that can shatter your tranquility and loose the beast again?

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